MeshOrder

A - B - C - D - E - F - G - H - I - K - L - M - N - O - P - Q - R - S - T - U - V - W - X

MeshOrder

Section Execution::Optimization
Type integer

This variable controls how the grid points are mapped to a linear array for global arrays. For runs that are parallel in domains, the local mesh order may be different (see MeshLocalOrder). The default is blocks when serial in domains and cube when parallel in domains with the local mesh order set to blocks.

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